Within a manufacturing context, digital tools are used to virtually mimic physical reality in order to design, control and optimise production and logistics environments. Two typical application domains are (1) ‘virtual engineering’ where a 3D model is used to dimension and virtually commission a production process; and (2) ‘virtual user experience’ where employees can easily interact with a generated 3D environment that plays out realistic production situations related to their job content in function of user research and training.
Many challenges still exist to create and maintain such applications. Within this presentation, we will take a closer look at how system integrators, machine builders and manufacturing companies can best approach such projects. Besides the potential of each separately, the added value lies mainly in the continuous synergy between the two domains, namely virtual engineering ∞ experience, or VE∞X for short.
Johan Sinaeve
DEWILDE ENGINEERING
Langue: NL
Massimo Mura
TAKEDA
Langue: EN
Steven Werbrouck
BASF
Langue: NL
Raf Swinnen & Ziyed Manoubi
DANONE
Langue: EN
Tijl Charle
CGK
Langue: NL
Thibault Blyau
IMEC | UGENT
Langue: NL
Mark Van Pee
SIRRIS
Langue: NL
Bernd Geelen
SCANDINAVIAN TOBACCO GROUP
Langue: NL
Wouter Favoreel
FLANDERS MAKE
Langue: EN
Tommy Van De Wouwer
ATLAS COPCO POWER TECHNIQUE
Langue: EN
Jeroen Roelandt
DE WATERGROEP
Langue: EN
Stijn Boussemaere
HOWEST CYBERSECURITY
Langue: EN